CLARO HEROS

 

JOB INFO

This is a commercial for Claro that I worked on with the Warrior VFX team. I did the lightning simulations, particles, magical effects, and the shockwave. I didn’t have much time to work on this project, so it’s one I want to revisit soon and redo as a personal project.

THE PROCESS

Basically, I started by tracking the shots that had camera movement, and then I used a generic character I already had rigged in Maya to do a rotomotion over the plate as a base for the effects. After that, in Houdini, I created the effects according to the guidance from the post-production supervisor.

 

rotomation over the plate

 

SOFTWARES

MAYA - HOUDINI - NUKE - PFTRACK - redshift

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Detetives do Predio Azul 3